Multiplayer map for Battlefield V Pacific . My role was Level Artist for the map. My main responsabilities included terrain shaders, terrain materials, terrain sculpting and painting, level layout, prop dressing. I was part of the level team from scratch to finish including Otto Ostera level artist. Lars Martensson, 3D artist. Shashank Uchil, level designer. Special thanks goes to David Holland for massive amout of support and and beeing amazing at his new role. It was honor and pleasure to work on reimagination of an classic Battlefield map.
Battlefield V – Wake Island Overview Trailer